Scare

Scare is a gag track that has a high accuracy. Scare gags are used after sound and before throw, making them the 5th gag track to be used in battle. There is a good balance of scare gags that target a single cog and scare gags that target all cogs. Toons do not begin the game with the scare track, and like most other tracks, it is earned when a toon has collected enough frames. Scare gags rely on fear and dread to deal heavy damage to cogs over a long period of time.

When a scare gag is used, it does a very low initial amount of damage (less than sound) and gives the affected cogs an effect called goosebumps. Goosebumps continues to deal the same amount of damage as from the initial attack to the affected cogs at the end of each round. Goosebumps go away either when the affected cogs are defeated, or the affected cogs are lured. Scare gags and goosebumps wake up lured cogs.

Scare gags come in handy if a toon is on their own in battle and needs to use up a turn to set a trap or call their doodle to toon-up. Using scare beforehand will allow them to still deal damage while they are doing these things. Another situation in which a scare gag would be useful is in group battles, such as in the first two VP rounds. Using scare will help to finish off cogs that sound or throw may have failed to fully knock out.