User blog:Pepearl/shroom

overwash hero: its shroom boy and hes a support that is good at attackifying

help me make him better because its probably bad

i want one of his achievements to be called fungus among us

when someone gets poisoned they're tinted purple

passive: virulent
shroom boy deals 5 damage per second to enemies stood within melee range of shroom boy

lmb: death cap
shroom boy's weapon is called death cap and idk what it is yet

called death cap because it sounds edgy and its a mushroom and its shroom boy

it fires a stream of harmful spores

lmb does 40 damage per second, and after 2 seconds, will inflict a poison effect on the target

its a bit like mei's gun but with poison instead of freeze

poison effect does 10 damage per second and lasts for 5 seconds (50 damage over 5 seconds)

rmb: lethal shot
shroom boy shoots a toxic thing at an enemy, high accuracy a bit like ana's sleep dart

deals 12 damage per second for 10 seconds (120 damage over 10 seconds) - quite a bit i think

cooldown is 6 seconds because i think it should be quicker than sleep dart since the damage can just be healed back while its happening

l shift: siphon spore
shroom boy plants a mushroom onto an ally

when the ally damages enemies, they recieve half of the damage in healing

press l shift again to remove it if you want to put it on someone else but it has a 2 second cooldown

e: biotic conecap
shroom boy creates a device shaped like a mushroom. it fumes with spores

it restores 20 health per second to allies stood near it, and deals 10 damage per second to enemies stood near it

it has the same range as soldier 76's biotic field, and its range is marked by a ring around it

it has 500 health

6 second cooldown, removes existing biotic conecap when placed again

q: pandemic
plants siphon spores onto all allies for 6 seconds

when the allies damage enemies, they recieve the same amount of damage in healing instead of half